George Rodgers

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Product Designer

Product designer specializing in habit-forming engagement systems — forged in games, applied to your product.

I build learning interfaces that drive retention — bringing 15 years of games-industry engagement design into EdTech and AI-powered products, and vibe coding my own prototypes to get from idea to testable in hours.

UX

VIBE CODING

Visual Design

What I’m Building Now

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WIZARDS OF NUMERIA

A Kids' Math Game Built in One Week

A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.

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Past Work

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DORIAN

Dorian Co-Pilot — Agentic AI for Game Creators

How do you design an AI that coaches without taking over? I led UX and product design for an AI co-pilot that analyses creator games, surfaces what needs work, and proposes specific changes creators can accept, edit, or reject.

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EA / GLU MOBILE

Designing a gamified learning experience around food and the art of entertaining

Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and lead UX designer across concept through Alpha.

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Let’s build something together.

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