I make learning a habit, not a chore.
Product design leader who brings game-honed engagement systems to apps where building a habit means real progress. I own the work end to end—from strategy to working prototype.
KEY SKILLS :
UX
Visual Design
AI PROTOTYPING
What I’m Building Now

WIZARDS OF NUMERIA
A Kids' Math Game Built in One Week
A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.
View Case Study
Past Work

DORIAN
From First Session to Daily Habit
How streak mechanics, progression systems, and a redesigned economy drove a 20% lift in D7 retention

EA / GLU MOBILE
Designing a gamified learning experience around food and entertaining
Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and Lead UX Designer.
View Case Study
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Let’s build something together.
TELL ME ABOUT YOUR PROJECT
George Rodgers
I make learning a habit, not a chore.
Product design leader who brings game-honed engagement systems to apps where building a habit means real progress. I own the work end to end—from strategy to working prototype.
KEY SKILLS :
UX
Visual Design
AI PROTOTYPING
What I’m Building Now
WIZARDS OF NUMERIA
A Kids' Math Game Built in One Week
A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.
View Case Study

Past Work
DORIAN
From First Session to Daily Habit
How streak mechanics, progression systems, and a redesigned economy drove a 20% lift in D7 retention

EA / GLU MOBILE
Designing a gamified learning experience around food and entertaining
Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and Lead UX Designer.
View Case Study
Requires Password

Let’s build something together.
TELL ME ABOUT YOUR PROJECT
I make learning a habit, not a chore.
Product design leader who brings game-honed engagement systems to apps where building a habit means real progress. I own the work end to end—from strategy to working prototype.
KEY SKILLS :
UX
Visual Design
AI PROTOTYPING
What I’m Building Now
WIZARDS OF NUMERIA
A Kids' Math Game Built in One Week
A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.
View Case Study

Past Work
DORIAN
From First Session to Daily Habit
How streak mechanics, progression systems, and a redesigned economy drove a 20% lift in D7 retention

EA / GLU MOBILE
Designing a gamified learning experience around food and entertaining
Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and Lead UX Designer.
View Case Study
Requires Password

Let’s build something together.
TELL ME ABOUT YOUR PROJECT