George Rodgers
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Product Designer
Product designer specializing in habit-forming engagement systems — forged in games, applied to your product.
I build learning interfaces that drive retention — bringing 15 years of games-industry engagement design into EdTech and AI-powered products, and vibe coding my own prototypes to get from idea to testable in hours.
UX
VIBE CODING
Visual Design
What I’m Building Now

WIZARDS OF NUMERIA
A Kids' Math Game Built in One Week
A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.
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Past Work

DORIAN
Dorian Co-Pilot — Agentic AI for Game Creators
How do you design an AI that coaches without taking over? I led UX and product design for an AI co-pilot that analyses creator games, surfaces what needs work, and proposes specific changes creators can accept, edit, or reject.
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EA / GLU MOBILE
Designing a gamified learning experience around food and the art of entertaining
Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and lead UX designer across concept through Alpha.
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Let’s build something together.
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